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perf(base-S-L1): useThree resize 监听改用稳定绑定引用修复移除失配,并删除0引用的 hooks/vent/useThree

86132 před 1 týdnem
rodič
revize
d2ce667f8f
2 změnil soubory, kde provedl 4 přidání a 539 odebrání
  1. 0 537
      src/hooks/vent/useThree.ts
  2. 4 2
      src/utils/threejs/useThree.ts

+ 0 - 537
src/hooks/vent/useThree.ts

@@ -1,537 +0,0 @@
-import * as THREE from 'three';
-// 导入轨道控制器
-// import { OrbitControls } from 'three/examples/jsm/controls/OrbitControls.js';
-import { CSS3DRenderer } from 'three/examples/jsm/renderers/CSS3DRenderer.js';
-import { CSS2DRenderer } from 'three/examples/jsm/renderers/CSS2DRenderer.js';
-import { GLTFLoader } from 'three/examples/jsm/loaders/GLTFLoader.js';
-// import { FBXLoader } from 'three/examples/jsm/loaders/FBXLoader.js';
-import { DRACOLoader } from 'three/examples/jsm/loaders/DRACOLoader.js';
-import { EffectComposer } from 'three/examples/jsm/postprocessing/EffectComposer.js';
-import { FXAAShader } from 'three/examples/jsm/shaders/FXAAShader.js';
-import { ShaderPass } from 'three/examples/jsm/postprocessing/ShaderPass.js';
-import Stats from 'three/examples/jsm/libs/stats.module.js';
-import { useModelStore } from '/@/store/modules/threejs';
-import TWEEN from 'three/examples/jsm/libs/tween.module.js';
-import { RGBELoader } from 'three/examples/jsm/loaders/RGBELoader.js';
-import { useGlobSetting } from '/@/hooks/setting';
-// import { getList } from '@/views/vent/sys/resources/file.api';
-import { saveModel } from '/@/utils/threejs/util';
-
-const globSetting = useGlobSetting();
-const baseApiUrl = globSetting.domainUrl;
-
-export function useThree(containerID: string, css3dContainerID: string, css2dContainerID: string) {}
-
-class UseThree {
-  constructor(canvasSelector, css3Canvas?, css2Canvas?) {
-    this.canvasContainer = document.querySelector(canvasSelector);
-    //初始化
-    this.init(css3Canvas, css2Canvas);
-    // this.animate();
-    window.addEventListener('resize', this.resizeRenderer.bind(this));
-    // 添加滚动事件,鼠标滚动模型执行动画
-    // window.addEventListener('wheel', this.wheelRenderer.bind(this));
-
-    // this.canvasContainer?.appendChild(gui.domElement);
-  }
-  init(css3Canvas?, css2Canvas?) {
-    // 初始化场景
-    this.initScene();
-    // 初始化环境光
-    // this.initLight();
-    // 初始化相机
-    this.initCamera();
-    //初始化渲染器
-    this.initRenderer();
-    // 初始化控制器
-    this.initControles();
-    if (css3Canvas) {
-      this.initCSS3Renderer(css3Canvas);
-    }
-    if (css2Canvas) {
-      this.initCSS2Renderer(css2Canvas);
-    }
-    // this.setTestPlane();
-    this.rayCaster = new THREE.Raycaster();
-    // this.createStats();
-    // this.removeSawtooth();
-  }
-
-  createStats() {
-    this.stats = Stats();
-    this.stats?.setMode(0);
-    this.stats.domElement.style = 'position: absolute; top: 300px';
-    this.canvasContainer?.appendChild(this.stats.domElement);
-  }
-
-  initScene() {
-    this.scene = new THREE.Scene();
-    // const axesHelper = new THREE.AxesHelper(100);
-    // this.scene?.add(axesHelper);
-    // const size = 1000;
-    // const divisions = 10;
-    // const gridHelper = new THREE.GridHelper(size, divisions);
-    // this.scene?.add(gridHelper);
-  }
-
-  initLight() {
-    // const light = new THREE.AmbientLight(0xffffff, 1);
-    // light.position.set(0, 1000, 1000);
-    // (this.scene as THREE.Scene).add(light);
-  }
-
-  initCamera() {
-    // this.camera = new THREE.PerspectiveCamera(50, this.canvasContainer.clientWidth / this.canvasContainer.clientHeight, 0.0000001, 1000);
-    if (!window['$camera']) {
-      throw new Error('threejs摄像头初始化异常!');
-    } else {
-      this.camera = window['$camera'] as THREE.PerspectiveCamera;
-      this.camera.layers.enableAll();
-      if (this.canvasContainer) this.camera.aspect = this.canvasContainer.clientWidth / this.canvasContainer.clientHeight;
-      this.camera.near = 0.0000001;
-      this.camera.far = 1000;
-    }
-
-    //
-    // const helper = new THREE.CameraHelper(this.camera);
-    // this.scene?.add(helper);
-    // gui.add(this.camera.position, 'x', 0.00001, 10000);
-    // gui.add(this.camera.position, 'y', 0.00001, 10000);
-    // gui.add(this.camera.position, 'z', 0.00001, 10000);
-    // gui.add(this.camera, 'near', 0.01, 1).step(0.01);
-    // gui.add(this.camera, 'far', 10, 100000);
-    // gui.add(this.camera, 'fov', 0, 180);
-  }
-
-  initRenderer() {
-    if (!window['$renderer']) {
-      throw new Error('threejs渲染器初始化异常!');
-    } else {
-      this.renderer = window['$renderer'];
-      if (this.canvasContainer) {
-        this.renderer.toneMappingExposure = 1.0;
-        this.renderer.toneMapping = THREE.ACESFilmicToneMapping;
-        // const gl = this.renderer?.getContext('webgl');
-        // gl && gl.getExtension('WEBGL_lose_context')?.restoreContext();
-        // this.renderer?.forceContextRestore()
-        this.renderer?.setSize(this.canvasContainer.clientWidth, this.canvasContainer.clientHeight);
-        this.canvasContainer.appendChild(this.renderer.domElement);
-      }
-    }
-  }
-
-  initCSS3Renderer(cssCanvas) {
-    this.CSSCanvasContainer = document.querySelector(cssCanvas);
-    if (this.CSSCanvasContainer) {
-      this.css3dRender = new CSS3DRenderer() as CSS3DRenderer;
-      this.css3dRender.setSize(this.canvasContainer.clientWidth, this.canvasContainer.clientHeight);
-      this.CSSCanvasContainer?.appendChild(this.css3dRender.domElement);
-      this.css3dRender.render(this.scene as THREE.Scene, this.camera as THREE.PerspectiveCamera);
-      // this.css3dRender.domElement.style.pointerEvents = 'none';
-      // this.orbitControls = new OrbitControls(this.camera as THREE.Camera, this.css3dRender?.domElement) as OrbitControls;
-      // this.orbitControls.update();
-    }
-  }
-
-  initCSS2Renderer(cssCanvas) {
-    this.CSSCanvasContainer = document.querySelector(cssCanvas);
-    if (this.CSSCanvasContainer) {
-      this.css2dRender = new CSS2DRenderer();
-      this.css2dRender.setSize(this.canvasContainer.clientWidth, this.canvasContainer.clientHeight);
-      this.CSSCanvasContainer?.appendChild(this.css2dRender.domElement);
-      this.css2dRender.render(this.scene as THREE.Scene, this.camera as THREE.PerspectiveCamera);
-
-      // this.orbitControls = new OrbitControls(this.camera as THREE.Camera, this.css2dRender?.domElement) as OrbitControls;
-      // this.orbitControls.update();
-      // this.css2dRender.domElement.style.pointerEvents = 'none';
-    }
-  }
-
-  initControles() {
-    if (!window['$orbitControls']) {
-      throw new Error('threejs控制器初始化异常!');
-    } else {
-      this.orbitControls = window['$orbitControls'];
-      this.orbitControls.panSpeed = 1;
-      this.orbitControls.rotateSpeed = 1;
-      this.orbitControls.maxPolarAngle = Math.PI;
-      this.orbitControls.minPolarAngle = 0;
-    }
-    // this.orbitControls = new OrbitControls(this.camera as THREE.Camera, this.renderer?.domElement) as OrbitControls;
-    // this.orbitControls.update();
-    // this.orbitControls.minDistance = 1;
-    // this.orbitControls.maxDistance = 100;
-    // this.orbitControls.maxDistance = true;
-  }
-
-  setGLTFModel(modalNames, group = null, isBlender = false) {
-    window['startTime'] = new Date().getTime();
-    return new Promise(async (resolve, reject) => {
-      try {
-        const gltfLoader = new GLTFLoader();
-        const dracoLoader = new DRACOLoader();
-        dracoLoader.setDecoderPath('/model/draco/gltf/');
-        dracoLoader.setDecoderConfig({ type: 'js' }); //使用兼容性强的draco_decoder.js解码器
-        dracoLoader.preload();
-        gltfLoader.setDRACOLoader(dracoLoader);
-
-        const db = window['CustomDB'];
-        const resolvePromise: Promise<any>[] = [];
-
-        const modalNameArr = Object.prototype.toString.call(modalNames) === '[object Array]' ? modalNames : [modalNames];
-        const len = modalNameArr.length;
-        for (let i = 0; i < len; i++) {
-          resolvePromise[i] = new Promise(async (childResolve, reject) => {
-            try {
-              // 解析模型
-              const modalNameStr = modalNameArr[i];
-              let modalValue;
-              const modalArr = await db.modal.where('modalName').equals(modalNameStr).toArray();
-              if (modalArr.length > 0 && modalArr[0].modalVal.byteLength > 0) {
-                modalValue = modalArr[0].modalVal;
-              } else if (modalArr.length > 0) {
-                db.modal.delete(modalArr[0].id);
-              }
-              if (modalValue) {
-                gltfLoader.parse(
-                  modalValue,
-                  '/model/glft/',
-                  (gltf) => {
-                    let object: THREE.Object3D = gltf.scene;
-                    object.traverse((obj) => {
-                      if (obj instanceof THREE.Mesh) {
-                        obj.material.emissiveIntensity = 1;
-                        obj.material.emissiveMap = obj.material.map;
-                        obj.material.blending = THREE.CustomBlending;
-
-                        if (obj.material.opacity < 1) {
-                          obj.material.transparent = true;
-                        }
-                        if (obj.material.map) {
-                          obj.material.map.colorSpace = THREE.SRGBColorSpace;
-                          obj.material.map.flipY = false;
-                          obj.material.map.anisotropy = 1;
-                        }
-                        if (obj.material.emissiveMap) {
-                          obj.material.emissiveMap.colorSpace = THREE.SRGBColorSpace;
-                          obj.material.emissiveMap.flipY = false;
-                        }
-
-                        if (obj.material.map || obj.material.emissiveMap) {
-                          obj.material.needsUpdate = true;
-                        }
-
-                        // if (envMap) {
-                        //   obj.material.envMap = envMap;
-                        //   obj.material.envMapIntensity = 1;
-                        // }
-                        // obj.renderOrder = 1;
-                      }
-                    });
-                    if (isBlender) {
-                      object = object.children[0];
-                    }
-                    object.animations = gltf.animations;
-                    object.name = modalNameStr;
-                    if (group) group.add(object);
-                    childResolve(object);
-                  },
-                  (err) => {
-                    console.log(err);
-                    childResolve(null);
-                  }
-                );
-              } else {
-                // 开启线程下载
-
-                const result = (await getList({ fileName: modalNameStr })) || [];
-                const file = result['records'][0];
-                debugger;
-                console.log('需要开启线程下载模型资源。。。。。');
-
-                // 如果是常村时
-                const token = getToken();
-                fetch(`${baseApiUrl}/sys/common/static/webfile/${modalNameStr}.glb`, {
-                  method: 'GET',
-                  cache: 'no-cache',
-                  headers: {
-                    'Content-Type': 'application/force-download',
-                    Authorization: token,
-                    'X-Access-Token': token,
-                    token: token,
-                  },
-                }).then(async (data) => {
-                  const arrayBuffer = await data.arrayBuffer();
-                  // 将资源存放到db
-                  const fileName = modalNameStr;
-                  const model = {
-                    modalName: fileName,
-                    modalVal: arrayBuffer,
-                    versionStr: fileName,
-                  };
-                  db.open();
-                  await db.modal.add(model);
-                  gltfLoader.parse(
-                    arrayBuffer,
-                    '/model/glft/',
-                    (gltf) => {
-                      let object: THREE.Object3D = gltf.scene;
-                      // setModalCenter(object);
-                      object.traverse((obj) => {
-                        if (obj instanceof THREE.Mesh) {
-                          obj.material.emissiveIntensity = 1;
-                          obj.material.emissiveMap = obj.material.map;
-                          obj.material.blending = THREE.CustomBlending;
-
-                          if (obj.material.opacity < 1) {
-                            obj.material.transparent = true;
-                          }
-                          if (obj.material.map) {
-                            obj.material.map.colorSpace = THREE.SRGBColorSpace;
-                            obj.material.map.flipY = false;
-                            obj.material.map.anisotropy = 1;
-                          }
-                          if (obj.material.emissiveMap) {
-                            obj.material.emissiveMap.colorSpace = THREE.SRGBColorSpace;
-                            obj.material.emissiveMap.flipY = false;
-                          }
-
-                          if (obj.material.map || obj.material.emissiveMap) {
-                            obj.material.needsUpdate = true;
-                          }
-
-                          // if (envMap) {
-                          //   obj.material.envMap = envMap;
-                          //   obj.material.envMapIntensity = 1;
-                          // }
-                          // obj.renderOrder = 1;
-                        }
-                      });
-                      if (isBlender) {
-                        object = object.children[0];
-                      }
-                      object.animations = gltf.animations;
-                      object.name = modalNameStr;
-                      if (group) group.add(object);
-                      childResolve(object);
-                    },
-                    (err) => {
-                      console.log(err);
-                      childResolve(null);
-                    }
-                  );
-                });
-              }
-            } catch (error) {
-              console.log(error);
-              childResolve(null);
-            }
-          });
-        }
-        Promise.all(resolvePromise).then((objects) => {
-          dracoLoader.dispose();
-          resolve(objects);
-        });
-      } catch (error) {
-        reject('加载模型出错');
-      }
-    });
-  }
-
-  setTestPlane() {
-    const plane = new THREE.Mesh(new THREE.PlaneGeometry(10, 10), new THREE.MeshPhongMaterial({ color: 0x999999, specular: 0x101010 }));
-    plane.rotation.x = -Math.PI / 2;
-    plane.position.y = 0.03;
-    plane.receiveShadow = true;
-    this.scene?.add(plane);
-  }
-
-  removeSawtooth() {
-    this.composer = new EffectComposer(this.renderer as THREE.WebGLRenderer);
-    const FXAAShaderPass = new ShaderPass(FXAAShader);
-    FXAAShaderPass.uniforms['resolution'].value.set(1 / this.canvasContainer.clientWidth, 1 / this.canvasContainer.clientHeight);
-    FXAAShaderPass.renderToScreen = true;
-    this.composer.addPass(FXAAShaderPass);
-  }
-
-  /* 场景环境背景 */
-  setEnvMap(hdr) {
-    if (!this.scene) return;
-    // (this.scene as THREE.Scene).environment
-    new RGBELoader().setPath('/model/hdr/').load(hdr + '.hdr', (texture) => {
-      texture.colorSpace = THREE.SRGBColorSpace;
-      texture.mapping = THREE.EquirectangularReflectionMapping;
-      if (this.scene) (this.scene as THREE.Scene).environment = texture;
-      texture.dispose();
-    });
-  }
-
-  render() {
-    this.startAnimation();
-    this.orbitControls?.update();
-    this.camera?.updateMatrixWorld();
-    // this.composer?.render();
-    this.css3dRender?.render(this.scene as THREE.Scene, this.camera as THREE.PerspectiveCamera);
-    this.css2dRender?.render(this.scene as THREE.Scene, this.camera as THREE.PerspectiveCamera);
-    this.renderer?.render(this.scene as THREE.Object3D, this.camera as THREE.Camera);
-  }
-
-  timeRender() {
-    //设置为可渲染状态
-    this.renderEnabled = true;
-    //清除上次的延迟器
-    if (this.timeOut) {
-      clearTimeout(this.timeOut);
-    }
-    this.timeOut = setTimeout(() => {
-      this.renderEnabled = false;
-    }, 3000);
-  }
-
-  /* 漫游 */
-  startMY() {}
-  /* 初始动画 */
-  startAnimation() {}
-
-  renderAnimationScene() {}
-
-  animate() {
-    if (this.isRender) {
-      this.animationId = requestAnimationFrame(this.animate.bind(this));
-      const T = this.clock?.getDelta() || 0;
-      this.timeS = this.timeS + T;
-      if (this.timeS > this.renderT) {
-        this.renderAnimationScene();
-
-        if (this.renderEnabled) {
-          this.render();
-        }
-        this.stats?.update();
-        this.timeS = 0;
-      }
-      // this.stats?.update();
-      // // TWEEN.update();
-      // // this.renderAnimationScene();
-      // if (this.renderEnabled) {
-      //   this.render();
-      // }
-    }
-  }
-
-  resizeRenderer() {
-    // 更新相机比例
-    if (this.camera) {
-      (this.camera as THREE.PerspectiveCamera).aspect = this.canvasContainer.clientWidth / this.canvasContainer.clientHeight;
-      // 刷新相机矩阵
-      this.camera?.updateProjectionMatrix();
-    }
-    // 设置场景尺寸
-    this.renderer?.setSize(this.canvasContainer.clientWidth, this.canvasContainer.clientHeight);
-    this.css3dRender?.setSize(this.canvasContainer.clientWidth, this.canvasContainer.clientHeight);
-    this.css2dRender?.setSize(this.canvasContainer.clientWidth, this.canvasContainer.clientHeight);
-  }
-
-  wheelRenderer(e: WheelEvent) {
-    const timeScale = e.deltaY > 0 ? 1 : -1;
-    this.animationAction?.setEffectiveTimeScale(timeScale);
-    (this.animationAction as THREE.AnimationAction).paused = false;
-    this.animationAction?.play();
-    if (this.timeoutId) {
-      clearTimeout(this.timeoutId);
-    }
-    this.timeoutId = setTimeout(() => {
-      this.animationAction?.halt(0.5);
-    }, 500);
-  }
-
-  clearMesh(item) {
-    item.geometry?.dispose();
-    if (item.material) {
-      const material = item.material;
-
-      for (const key of Object.keys(material)) {
-        const value = material[key];
-        // if (value && typeof value === 'object' && 'minFilter' in value) {
-        //   // this.textureMap.set(value.uuid, value);
-        //   value.dispose();
-        // }
-        if (value && typeof value === 'object' && value['dispose'] && typeof value['dispose'] === 'function') {
-          value.dispose();
-        }
-      }
-      material.dispose();
-    }
-    if (item.texture) {
-      item.texture.dispose();
-    }
-  }
-  clearGroup(group) {
-    const removeObj = (obj) => {
-      if (obj && obj?.children && obj?.children.length > 0) {
-        for (let i = obj?.children.length - 1; i >= 0; i--) {
-          const item = obj?.children[i];
-          if (item && item.children && item.children.length > 0) {
-            removeObj(item);
-            item?.clear();
-          } else {
-            if (item) {
-              if (item.parent) item.parent.remove(item);
-              this.clearMesh(item);
-              item.clear();
-            }
-          }
-        }
-      }
-    };
-    removeObj(group);
-  }
-
-  clearScene() {
-    this.clearGroup(this.scene);
-    // console.log('场景纹理数量----------->', this.textureMap.size);
-    this.textureMap.forEach((texture) => {
-      texture?.dispose();
-    });
-    this.textureMap.clear();
-  }
-
-  destroy() {
-    TWEEN.getAll().forEach((item) => {
-      item.stop();
-    });
-    TWEEN.removeAll();
-    this.isRender = false;
-    cancelAnimationFrame(this.animationId);
-    this.clearScene();
-    window.removeEventListener('resize', this.resizeRenderer);
-    // this.orbitControls?.dispose();
-    // this.scene?.environment?.dispose();
-    this.scene?.clear();
-    this.renderer?.dispose();
-    this.renderer?.getRenderTarget()?.dispose();
-
-    if (this.renderer && this.canvasContainer) this.canvasContainer.innerHTML = '';
-    if (this.CSSCanvasContainer && this.css3dRender) this.CSSCanvasContainer.innerHTML = '';
-
-    // if (this.renderer) this.renderer.domElement = null;
-    this.renderer?.clear();
-
-    if (this.css3dRender) this.css3dRender.domElement = null;
-    if (this.css2dRender) this.css2dRender.domElement = null;
-
-    if (this.canvasContainer) this.canvasContainer.innerHTML = '';
-    if (this.CSSCanvasContainer) this.CSSCanvasContainer.innerHTML = '';
-
-    this.camera = null;
-    this.orbitControls = null;
-    this.renderer = null;
-    this.stats = null;
-    this.scene = null;
-    this.css3dRender = null;
-    this.css2dRender = null;
-    THREE.Cache.clear();
-    console.log('场景销毁后信息----------->', window['$renderer']?.info, this.scene);
-  }
-}
-
-export default UseThree;

+ 4 - 2
src/utils/threejs/useThree.ts

@@ -53,13 +53,15 @@ class UseThree {
   composer; //后期
   timeOut: NodeJS.Timeout | null = null; //
   textureMap = new Map<string, THREE.Texture>();
+  // [perf-base-v1] resize 监听使用稳定引用,保证 removeEventListener 与 addEventListener 指向同一函数
+  _boundResize = this.resizeRenderer.bind(this);
 
   constructor(canvasSelector, css3Canvas?, css2Canvas?) {
     this.canvasContainer = document.querySelector(canvasSelector);
     //初始化
     this.init(css3Canvas, css2Canvas);
     // this.animate();
-    window.addEventListener('resize', this.resizeRenderer.bind(this));
+    window.addEventListener('resize', this._boundResize); // [perf-base-v1] 与移除处共用同一绑定引用
     // 添加滚动事件,鼠标滚动模型执行动画
     // window.addEventListener('wheel', this.wheelRenderer.bind(this));
 
@@ -613,7 +615,7 @@ class UseThree {
     this.isRender = false;
     cancelAnimationFrame(this.animationId);
     this.clearScene();
-    window.removeEventListener('resize', this.resizeRenderer);
+    window.removeEventListener('resize', this._boundResize); // [perf-base-v1] 与注册处同一引用,可正确移除
     // this.orbitControls?.dispose();
     // this.scene?.environment?.dispose();
     this.scene?.clear();