wokeFace.threejs.ts 4.2 KB

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  1. import * as THREE from 'three';
  2. import UseThree from '../../../../utils/threejs/useThree';
  3. import WorkFace from './workFace.threejs.base';
  4. import { animateCamera } from '/@/utils/threejs/util';
  5. import useEvent from '../../../../utils/threejs/useEvent';
  6. // 模型对象、 文字对象
  7. let model,
  8. workFaceObj: WorkFace | undefined,
  9. group,
  10. fiberType = 'workFace'; // workerFaceFiber
  11. const { mouseDownFn, mousemoveFn, mouseUpFn } = useEvent();
  12. // 鼠标点击、松开事件
  13. const mouseEvent = (event) => {
  14. if (event.button == 0 && group) {
  15. model.canvasContainer?.addEventListener('mousemove', mousemove);
  16. const groud = group.getObjectByName('groud');
  17. const intakewind = group.getObjectByName('intakewind01');
  18. const returnwind = group.getObjectByName('returnwind');
  19. mouseDownFn(model, [groud, intakewind, returnwind], event);
  20. console.log('摄像头控制信息', model.orbitControls, model.camera);
  21. }
  22. };
  23. const mouseUp = () => {
  24. if (!model) return;
  25. model.canvasContainer?.removeEventListener('mousemove', mousemove);
  26. mouseUpFn(model, 0.2);
  27. workFaceObj?.mouseUpModel.call(workFaceObj);
  28. };
  29. const mousemove = () => {
  30. mousemoveFn();
  31. };
  32. const addMouseEvent = () => {
  33. // 定义鼠标点击事件
  34. model.canvasContainer?.addEventListener('mousedown', mouseEvent.bind(null));
  35. model.canvasContainer?.addEventListener('pointerup', mouseUp);
  36. };
  37. const render = () => {
  38. if (model && model.isRender) {
  39. model.animationId = requestAnimationFrame(render);
  40. model.css3dRender?.render(model.scene as THREE.Scene, model.camera as THREE.PerspectiveCamera);
  41. model.stats?.update();
  42. model.orbitControls?.update();
  43. model.camera?.updateMatrixWorld();
  44. }
  45. };
  46. export const refreshModal = () => {
  47. workFaceObj.render();
  48. };
  49. // 切换风窗类型
  50. export const setModelType = (type) => {
  51. fiberType = type;
  52. return new Promise((resolve) => {
  53. if (workFaceObj) {
  54. group = workFaceObj.group;
  55. if (!model.scene.getObjectByName('workFace')) {
  56. model.scene.add(workFaceObj.group);
  57. }
  58. workFaceObj.setModalType(type);
  59. // 判断模型类型
  60. if (type == 'workFace1') {
  61. var oldControlsPosition = { x: 0.055, y: 0.062, z: 0.117 };
  62. var oldCameraPosition = { x: 0.055, y: 0.062, z: 0.117 };
  63. var newCameraPosition = { x: -0.03, y: 0.91, z: 0.239 };
  64. var newControlsPosition = { x: -0.03, y: 0.114, z: 0.007 };
  65. } else if (type == 'workFace2') {
  66. var oldControlsPosition = { x: 0.055, y: 0.062, z: 0.117 };
  67. var oldCameraPosition = { x: 1.403, y: 3.354, z: 2.873 };
  68. var newCameraPosition = { x: -0.0271, y: 0.9205, z: 0.1973 };
  69. var newControlsPosition = { x: -0.027, y: 0.1244, z: -0.0306 };
  70. } else if (type == 'workFace3') {
  71. var oldControlsPosition = { x: 0.055, y: 0.062, z: 0.117 };
  72. var oldCameraPosition = { x: 1.403, y: 3.354, z: 2.873 };
  73. var newCameraPosition = { x: -0.026, y: 0.927, z: 0.333 };
  74. var newControlsPosition = { x: -0.026, y: 0.089, z: 0.093 };
  75. } else {
  76. var oldControlsPosition = { x: 0.055, y: 0.062, z: 0.117 };
  77. var oldCameraPosition = { x: 1.403, y: 3.354, z: 2.873 };
  78. var newCameraPosition = { x: -0.03126, y: 0.81725, z: 0.6104 };
  79. var newControlsPosition = { x: -0.0312, y: 0.0648, z: 0.0852 };
  80. }
  81. model.orbitControls.addEventListener('change', workFaceObj.render.bind(workFaceObj));
  82. setTimeout(async () => {
  83. resolve(null);
  84. await animateCamera(
  85. oldCameraPosition,
  86. oldControlsPosition,
  87. newCameraPosition,
  88. newControlsPosition,
  89. model,
  90. 0.8,
  91. workFaceObj.render.bind(workFaceObj)
  92. );
  93. }, 600);
  94. }
  95. });
  96. };
  97. export const mountedThree = () => {
  98. return new Promise(async (resolve) => {
  99. model = new UseThree('#workFace3D', '#workFace3DCSS');
  100. model.setEnvMap('test1');
  101. model.renderer.toneMappingExposure = 1.0;
  102. // model.renderer = 1;
  103. workFaceObj = new WorkFace(model);
  104. await workFaceObj.mountedThree();
  105. addMouseEvent();
  106. render();
  107. resolve(null);
  108. });
  109. };
  110. export const destroy = () => {
  111. if (model) {
  112. model.isRender = false;
  113. workFaceObj.destroy();
  114. workFaceObj = undefined;
  115. model.destroy();
  116. model = null;
  117. group = null;
  118. }
  119. };